Who we are

Hi, I’m Fred, the solo developer behind Frostzone Entertainment. For me, games and interactive experiences have always been more than just entertainment—they’re a way to escape, to create, and to connect. Whether it’s through a gripping game or a creative tool, my goal is to craft experiences that spark excitement, fuel imagination, and offer a break from the everyday.

Frostzone is built on the idea that entertainment should be more than just passing time—it should be something you feel. A world to get lost in, a challenge to overcome, or a tool that helps bring your own ideas to life. Whether you’re playing or creating, everything I make is designed to inspire, engage, and, most importantly, be something worth experiencing.

History

Frostzone began with a simple truth: I love building things. My journey started on construction sites, where I learned the value of precision, problem-solving, efficiency, and seeing ideas through. That same mindset now drives everything I do.

Over a decade ago, I stumbled into game modding for fun. That curiosity led me to experiment with Unity, releasing several free mobile games along the way. In 2024, after years of learning and refining my craft, I launched Card Engine in Early Access on Steam—my first commercial project. It wasn’t an overnight success, but steady sales and the excitement from users proved one thing: what I create has value.

Now, in 2025, I’m taking the next step. Frostzone is more than just a studio; It’s the culmination of countless late nights, hard lessons, and a passion that never quit. And while this is just the beginning, I’m ready to build something remarkable—one game, one story, one connection at a time.

Welcome to Frostzone.

Developer channel

Check out devlogs, cool clips, and early looks at new updates and my latest projects on the 'Behind the Scenes' Developer channel!